Publicaciones ISI
De los 85 artículos ISI (Web of Science), incluyendo 4 editoriales en Computers & Education, publicados en Informática Educativa y otras temáticas relacionadas con la educación, se trabajó en conjunto con 25 instituciones internacionales de 17 países:
Lista completa publicaciones en revistas ISI en Informática Educativa
Lista completa publicaciones en revistas ISI en Informática Educativa
1. Computer Assisted Mediation for Blind Children, Rosas. R., Strasser, K., Nussbaum M. y Csazar F., Computers and Education, Volume 28 Nº 4, 1997, pp. 229-235
2. A Model to Support The Design of Multiplayer Games, Zagal, J.P., Nussbaum, M. y Rosas, R., PRESENCE: Teleoperators and Virtual Environments, Vol. 9, Nº.5, October 2000, pp. 448-462.
3. Nussbaum, M., Rosas, R., Peirano, I. y Cárdenas, F., Development of Intelligent Tutoring Systems Using Knowledge Structures, Computers and Education, 36 (2001) pp 15-32.
4. A Framework for the Development of Videogames, Santelices, R. y Nussbaum, M., Software, Practice and Experience, 2001; 31:1-17.
5. Playability in action videogames: a qualitative design model, Fabricatore, C., Nussbaum, M. y Rosas; R., HCI (Human Computer Interaction) Journal, Volume 17 (2002), Nº4, pp 311-368
6. Rosas, R., Nussbaum, M., Cumsille, P.,Marianov, V.,Correa, M., Flores, P., Grau, V., Lagos, F., López, X., Rodriguez, P. y Salinas, M., Beyond Nintendo: Design and Assessment of Educational Video Games for 1st and 2nd Grade Students, Computers & Education, 40 (2003) pp. 71-94.
7. Zurita, G. y Nussbaum, M., Computer supported collaborative learning using wirelessly interconnected handheld computers, Computers & Education, 40 (2004), pp. 289-314.
8. Zurita, G., Nussbaum M., A Constructivist Mobile Learning Environment Supported by a Wireless Handheld Network, Journal of Computer Assisted Learning 20 pp. 235-243, 2004.
9. Cortez, C., Nussbaum M., Rodríguez P., López X, y Rosas R., Teachers’ support with ad-hoc collaborative networks, Journal of Computer Assisted Learning 21, 2005, pp. 171–180
10. Zurita, G., Nussbaum, M., y Salinas, R. (2005), Dynamic Grouping in Collaborative Learning Supported by Wireless Handhelds, Educational Technology & Society, 8 (3), 149-161.
11. Margolis, J.L., Nussbaum, M., Rodríguez, P. y Rosas, R., Methodology for Evaluating a Novel Education Technology: A Case Study of Handheld Video Games in Chile., Computers & Education 46 (2006), pp.174-191
12. Zurita, G. y Nussbaum, M., A Conceptual Framework Based on Activity Theory for Mobile CSCL, British Journal of Educational Technology” Vol 38, Nº 2, 2007, pp. 211-235.
13. Lagos, M.E., Alarcón, R., Nussbaum, M. y Capponi, F., Interaction Based Design for Mobile Collaborative Learning Software, IEEE Software, July 2007, Vol. 24, Nº 4, pp. 80-88
14. Valdivia, R. y Nussbaum, M., Face-to-Face Collaborative Learning in Computer Science Classes, International Journal of Engineering Education Volume 23 (2007), Nº 3, Part I, 434-440
15. Recabarren, M., Nussbaum, M. y Leiva, C., Cultural Illiteracy and the Internet, Cyber Psychology & Behavior. 2007, 10(6): 853-856. Doi:10.1089/cpb.2007.9940.
16. Recabarren, M., Nussbaum, M. y Leiva, C., Cultural Divide and the Internet, Computers in Human Behavior 24 (2008) 2917–2926
17. Mitnik R, Nussbaum M., Soto A., An autonomous educational mobile robot mediator, Autonomous Robot, Volume 25, Number 4 /November 2008, pp 367-382
18. Nussbaum, M, Alvarez C, McFarlane A, Gomez F, Claro S, Radovic D., Technology as small group face-to-face Collaborative Scaffolding, Computers & Education, Vol. 52, # 1, 2009, pp 147-153.
19. Bustos, H. y Nussbaum, M., An experimental study of the inclusion of technology in higher education, Computer Applications in Engineering Education, Vol. 17, Issue 1, March 2009, Pages: 100-107.
20. Valdivia, R. y Nussbaum, M., Using Multiple Choice Questions as a Pedagogic Model for Face-to-Face CSCL, Computer Applications in Engineering Education, Vol. 17, # 1, March 2009, Pages: 89-99.
21. Cortez, C., Nussbaum, M., Woywood, G., Aravena, R., Learning to Collaborate by Collaborating: A Face-to-Face Collaborative Activity for Measuring and Learning Basics about Teamwork, Journal of Computer Assisted Learning (2009), 25, pp 126–142. Doi: 10.1111/j.1365-2729.2008.00298.
22. Mitnik, R., Recabarren, M., Nussbaum, M., and Soto, A., (2009), Collaborative Robotic Instruction: A Graph Teaching Experience, Computers and Education, Volume: 53, Issue: 2 Pages: 330-342.
23. Infante, C., Hidalgo,P., Nussbaum, M., Alarcón, R., Gottlieb, A., (2009), Multiple Mouse Based Collaborative One-to-One Learning, Computers and Education, Volume: 53 Issue: 2 Pages: 393-401
24. Guzman, M.A. and Nussbaum M., Teaching Competencies for Technology Integration in the Classroom, Journal of Computer Assisted Learning (2009), 25, pp 453–469. Doi: 10.1111/j.1365-2729.2009.00322.
25. Alvarez, C., Nussbaum, M., Recabarren, M., Gomez, F., Radovic, D., (2009), “Teaching Communication, Interpersonal and Decision-Making Skills in Engineering Courses Supported by Technology”, International Journal of Engineering Education (IJEE) Vol. 25, No. 4, pp. 655-664.
26. Valdivia R., Nussbaum M., Ochoa S., (2009), Modeling a Collaborative Answer Negotiation Activity Using IMS-Based Learning Design, IEEE Transactions in Education, Volume 52, Issue 3, pp 375 – 384.
27. Mitnik, R., Nussbaum, M., & Recabarren, M. (2009). Developing Cognition with Collaborative Robotic Activities. Educational Technology & Society, 12 (4), 317–330.
28. Infante, C., Weitz, J., Reyes, T., Nussbaum, M., Gómez, F., & Radovic, D., (2010), Co-located Collaborative Learning Video Game with Single Display Groupware, Interactive Learning Environments, Vol. 18, No. 2, June 2010, pp 177–195
29. Roschelle, J., Rafanan, K., Bhanot, R., Estrella,G., Penuel, B., Nussbaum, M., Claro, S., (2010), Scaffolding Group Explanation and Feedback with Handheld Technology: Impact on Students’ Mathematics Learning, Educational Technology Research and Development, Volume 58, pp 399–419.
30. Capponi, M. F., Nussbaum, M., Marshall, G., & Lagos, M. E. (2010). Pattern Discovery for the Design of Face-to-Face Computer-Supported Collaborative Learning Activities. Educational Technology & Society, 13 (2), 40–52.
31. Rodríguez, P., Nussbaum, M., López, X., & Sepúlveda, M. (2010). A Monitoring and Evaluation Scheme for an ICT-Supported Education Program in Schools. Educational Technology & Society, 13 (2), 166–179.
32. Roschelle, J., Rafanan, K., Estrella, G. Nussbaum, M., Claro, S. (2010), From Handheld Collaborative Tool to Effective Classroom Module: Embedding CSCL in a Broader Design Framework; Computers & Education 55, pp. 1018-1026. Doi:10.1016/j.compedu.2010.04.012
33. Susaeta, H., Jiménez, F., Nussbaum, M., Gajardo, I., Andreu, J. J., & Villalta, M. (2010). From MMORPG to a Classroom Multiplayer Presential Role Playing Game. Educational Technology & Society, 13 (3), 257–269.
34. Alvarez, C., Brown, C., & Nussbaum, M. (2011). Comparative study of netbooks and tablet PCs for fostering face-to-face collaborative learning. Computers in Human Behavior, 27, 834-844. Doi: 10.1016/j.chb.2010.11.008.
35. Echeverría, A., García-Campo C., Nussbaum, M., Gil F., Villalta M, Améstica M., Echeverría S. (2011), A framework for the design and integration of collaborative classroom games, Computers and Education, 57(1), pp 1127-1136, doi:10.1016/j.compedu.2010.12.010
36. M. Villalta, I. Gajardo, M. Nussbaum, J.J. Andreu, A. Echeverría, J.Plass (2011). Design Guidelines for Classroom Multiplayer Presential Games (CMPG), Computers & Education 57 2039–2053. Doi:10.1016/j.compedu.2011.05.003
37. Garcia, L., Nussbaum, M., Preiss, D. (2011), Is the Use of Information and Communication Technology Related to Performance in Working Memory Tasks? Evidence from Seventh-grade Students. Computers & Education, 57, 2068–2076.
38. Echeverría, A., Nussbaum, M., Calderón, J.F., Bravo, C., Infante, C., Vásquez A., (2011), Face-to-Face Collaborative Learning Supported by Mobile Phones, Interactive Learning Environments, Vol. 19, No. 4, September 2011, 351–363 DOI:10.1080/10494820903232943
39. Alvarez, C., Alarcon, R., Nussbaum, M., (2011): Implementing Collaborative Learning Activities in the Classroom Supported by One-to-One Mobile Computing: A Design-based Process, Journal of Systems and Software 84, 1961-1976. Doi:10.1016/j.jss.2011.07.011
40. Verdugo, R., Nussbaum, M., Corro, P., Nuñnez, P., & Navarrete, P. (2011). Interactive films and coconstruction. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 7(4), 39., DOI = 10.1145/2043612.2043617
41. Szewkis, E.; Nussbaum, M.; Denardin, F.; Abalos, JP.; Rosen, T.; Caballero, D.; Tagle, A.; Alcoholado C.; (2011), Collaboration between large groups in the classroom, International Journal of Computer Supported Collaborative Learning. 6:561–575 DOI 10.1007/s11412-011-9123-y
42. Rodríguez, P., Nussbaum, M., & Dombrovskaia, L., (2012), Evolutionary development: a model for the design, implementation and evaluation of ICTs for education programs. Journal Computer Assisted Learning 28, 81–98. DOI: 10.1111/j.1365-2729.2011.00419
43. Echeverria, A., Barrios, E., Nussbaum, M., Amestica, M., Leclerc, S., (2012), The atomic intrinsic integration approach: a Structured methodology for the design of games for the conceptual understanding of physics, Computers & Education 59, pp 806–816, doi:10.1016/j.compedu.2012.03.0251
44. Echeverría, A., Améstica, M., Gil, F., Nussbaum, M., Barrios, E. Leclerc, S., (2012), Exploring different technological platforms for supporting co-located collaborative games in the classroom, Computers in Human Behavior, Volume 28, Issue 4, , Pages 1170–1177. Doi:10.1016/j.chb.2012.01.027
45. Claro, M., Preiss, D., San Martin, E. Jara, I., Hinostroza, J.E., Valenzuela, S., Cortes, F., Nussbaum, M., Assessment of 21st century ICT skills in Chile: Test design and results from high school level students, Computers & Education 59 (2012) 1042–1053, doi:10.1016/j.compedu.2012.04.004
46. Alcoholado, C.; Nussbaum, M.; Tagle, A.; Gomez, F.; Denardin, F.; Susaeta, H.; Villalta, M.; Toyama, K.; One Mouse per Child: Interpersonal Computer for Individual Arithmetic Practice. Journal Computer Assisted Learning. Volume 28, Issue 4, August 2012, Pages: 295–309, DOI: 10.1111/j.1365-2729.2011.00438.x
47. Rodríguez, P., Nussbaum, M., & Dombrovskaia, L., (2012), ICT for education: a conceptual framework for the sustainable adoption of technology enhanced learning environments in schools, Technology, Pedagogy and Education, Vol 21, No. 3, October 2012, pp 291-315, http://dx.doi.org/10.1080/1475939X.2012.720415
48. Aldunate, R., Nussbaum M., Teacher Adoption of Technology for the Classroom, Computers in Human Behavior, Volume 29, Issue 3, May 2013, Pages 519–524. http://dx.doi.org/10.1016/j.chb.2012.10.017
49. Alvarez, C. Salavati, S. Milrad, M., Nussbaum, M., Collboard: Fostering New Media Literacies in the Classroom through Collaborative Problem Solving Supported by Digital Pens and Interactive Whiteboards, Computers and Education, Volume 63, April 2013, Pages 368–379, http://dx.doi.org/10.1016/j.compedu.2012.12.019,
50. Claro, Magdalena; Nussbaum, Miguel; Lopez, Ximena; et al., (2013) Introducing 1 to 1 in the Classroom: A Large-scale Experience in Chile, Educational Technology & Society Volume: 16 Issue: 3 Pages: 315-328
51. Verdugo, R., Claro, M., Nussbaum, M., Escobar, J., Riveros, P., Rendich. S., and Sepulveda, M., (2013) Preparing Undergraduate Computer Science Students to Face Intercultural and Multidisciplinary Scenarios, IEEE Transactions on Professional Communication, Vol 56, No. 1, March 2013, pp 67 – 80.
52. Gomez, F., Nussbaum, M., Weitz, J.F., Lopez, X., Mena, J., Torres, A., Co-Located Single Display Collaborative Learning for Early Childhood Education, International Journal of Computer Supported Collaborative Learning, Volume 8, Issue 2 (2013), Page 225-244, http://dx.doi.org/10.1007/s11412-013-9168-1
53. Nussbaum, M., Diaz, A., Classroom Logistics: Integrating Digital and Non-Digital Resources, Computers & Education, 69 (2013), pp 493-495. http://dx.doi.org/10.1016/j.compedu.2013.04.012
54. Caballero, D., van Riesen, S., Alvarez, S., Nussbaum, M., De Jong, T., The Effects of Whole-class Interactive Instruction with Single Display Groupware for Triangles, Computers & Education, Volume 70 (2014), pp 203-211. http://dx.doi.org/10.1016/j.compedu.2013.08.004
55. Kong, S. C., Chan, T.-W., Griffin, P., Hoppe, U., Huang, R., Kinshuk, Looi, C. K., Milrad, M., Norris, C., Nussbaum, M., Sharples, M., So, W. M. W., Soloway, E., & Yu, S. (2014). E-learning in School Education in the Coming 10 Years for Developing 21st Century Skills: Critical Research Issues and Policy Implications. Educational Technology & Society, 17 (1), pp 70–78.
56. Verdugo, R., Barros, L., Albornoz, D., Nussbaum, M., & McFarlane, A. (2014). Scripting for Collaborative Search Computer Supported Classroom Activities. Educational Technology & Society, 17 (3), 308–319.
57. Rosen, T., Nussbaum, M, Alario-Hoyos, C., Readi, F., Hernandez, J. (2014) Silent collaboration with large groups in the classroom. IEEE Transactions on Learning Technologies, 7(2), 197-203
58. Beserra, V., Nussbaum, M., Zeni, R., Rodriguez, W., & Wurman, G. (2014). Practicing Arithmetic Using Educational Video Games with an Interpersonal Computer. Educational Technology & Society, 17 (3), 343–358.
59. Beserra, V. Nussbaum, M, Oteo, M., Martin, R., (2014), Measuring Cognitive Load in practicing arithmetic using educational video games on a Shared Display, Computers in Human Behavior, Volume 41, pp 351-356, DOI: 10.1016/j.chb.2014.10.016
60. Claro, M., Cabello, T., San Martin, E., Nussbaum, M., (2015) Comparing marginal effects of Chilean students’ economic, social and cultural status on digital versus reading and mathematics performance, Computers and Education, Volume 82, pp 1-10
61. Nussbaum, M., Alcoholado, C., Buchi, T. (2015), A comparative analysis of interactive arithmetic learning in the classroom and computer lab, Computers in Human Behavior, Volume 43, pp 183-188. http://dx.doi.org/10.1016/j.chb.2014.10.031
62. Díaz, A., Nussbaum, M., & Varela, I. (2015). Orchestrating the XO computer with digital and conventional resources to teach mathematics. Journal of Computer Assisted Learning, 31(3), 202-219, doi: 10.1111/jcal.12081
63. Cordero, K., Nussbaum, M., Ibaseta, V., Otaíza, M. J., Gleisner, S., González, S. Rodríguez-Montero., W., Strasser, K., Verdugo, R., Chgiuminatto, P.,, & Carland, C. “Read Create Share (RCS): A new digital tool for interactive reading and writing.” Computers & Education 82 (2015): 486-496.
64. De la Iglesia, D., Calderon, JF., Weyns, D., Milrad, M., Nussbaum, M., (2015), A Self-Adaptive Multi-Agent System Approach for Collaborative Mobile Learning, IEEE Transactions On Learning Technologies, Vol. 8, No. 2, April-June 2015, pp 158-172. DOI: 10.1109/TLT.2014.2367493
65. Díaz, A., Nussbaum, M., Ñopo, H., Maldonado-Carreño, C., & Corredor, J. (2015). Orchestration: Providing Teachers with Scaffolding to Address Curriculum Standards and Students’ Pace of Learning. Educational Technology & Society, 18 (3), 226– 239.
66. López, X., Valenzuela, J., Nussbaum, M., & Tsai, C. C. (2015). Editorial: Some Recommendations for the Reporting of Quantitative Studies. Computers & Education. Volume 91, pp 106-110 http://dx.doi.org/10.1016/j.compedu.2015.09.010
67. Alcoholado, C., Diaz, A., Tagle, A., Nussbaum, M. and Infante, C. (2016), Comparing the use of the interpersonal computer, personal computer and pen-and-paper when solving arithmetic exercises. British Journal of Educational Technology, 47: 91–105. doi: 10.1111/bjet.12216
68. Pérez-Sanagustín, M., Parra, D., Verdugo, R., García-Galleguillos, G., & Nussbaum, M. (2016). Using QR codes to increase user engagement in museum-like spaces. Computers in Human Behavior, 60, 73-85. http://dx.doi.org/10.1016/j.chb.2016.02.012
69. Gelerstein, D., del Río, R., Nussbaum, M., Chiuminatto, P., & López, X. (2016). Designing and implementing a test for measuring critical thinking in primary school. Thinking Skills and Creativity, 20, 40-49. http://dx.doi.org/10.1016/j.tsc.2016.02.002
70. Calderón, J.F., M., Nussbaum, Carmach, I., Díaz, J.J., Villalta M., (2016), A Single-Display Groupware Collaborative Language Laboratory, Interactive Learning Environments, 24:4, 758-783, http://dx.doi.org/10.1080/10494820.2014.917111
71. Vásquez, A., Nussbaum, M., Sciarresi, E., Martínez, T., Barahona, C., & Strasser, K. (2017). The Impact of the Technology Used in Formative Assessment the Case of Spelling. Journal of Educational Computing Research, Vol 54 No. 8, pp 1142-1167, DOI: 735633116650971.
72. Pérez-Sanagustín, M., Nussbaum, M., Hilliger, I., Alario-Hoyos, C., Heller, R. S., Twining, P., & Tsai, C. C. (2017). Editorial: Research on ICT in K-12 schools-a review of experimental and survey-based studies in Computers & Education 2011 to 2015. Computers & Education , Volume 104, pp A1-A15 http://dx.doi.org/10.1016/j.compedu.2016.09.006
73. Twining, P., Heller, R. S., Nussbaum, M., & Tsai, C. C. (2017). Editorial: Some Guidance on Conducting and Reporting Qualitative Studies, Computers & Education, Volume 106, Pages A1–A9. doi.org/10.1016/j.compedu.2016.12.002
74. Claro, M., Nussbaum, M., López, X., & Contardo, V. (2017). Differences in Views of School Principals and Teachers regarding Technology Integration. Educational Technology & Society, 20 (3), 42–53..
75. Beserra, V., Nussbaum, M., Grass, A., (2017), Using a fine-grained multiple-choice response format in educational drill-and-practice video games, Interactive Learning Environments, 25:6, 717-732. DOI:10.1080/10494820.2016.1172244
76. Madariaga, L., Nussbaum, M., Burq, I., Marañón, F., Salazar, D., Maldonado, L., Alarcón, C., Naranajo, M.A., (2017), Online survey: A national study with school principals, (2017), Computers in Human Behavior, Volume 74, September 2017, Pages 35-44, doi: 10.1016/j.chb.2017.03.067
77. Cáceres, M., Nussbaum, M., Marroquín, M., Gleisner, S., & Marquínez, J. T. (2018). Building arguments: key to collaborative scaffolding, Interactive Learning Environments, 26(3), 355-3711, DOI: 10.1080/10494820.2017.1333010
78. Schwarzenberg, P., Navon, J., Nussbaum, M., Perez Sanagustin, M., Caballero, D., Learning experience assessment of flipped courses, Journal of Computing in Higher Education, August 2-018, Volume 30, Issue 2, pp 237-258, DOI 10.1007/s12528-017-9159-8
79. Cordero, K., Nussbaum, M., Ibaseta, V., Otaiza, MJ., Chiuminatto, P., Read, Write, (2018) Touch: co-construction and multiliteracies in a third-grade digital writing exercise, Journal of Computer Assisted Learning, Volume 34, Issue 2, April 2018, Pages: 162–173, DOI: 10.1111/jcal.12224
80. Gelerstein, D., Nussbaum, M., López, X., Cortés, A., Castillo, C., Chiuminatto, P., & Ovalle, F. (2018). Designing and implementing a test for measuring cultural dimensions in primary school. Learning, Culture and Social Interaction. Volume 18, pp 46-59, https://doi.org/10.1016/j.lcsi.2018.03.004
81. Beserra, V. Nussbaum, M., Oteo, M., (2019) On-task and off-task behavior in the classroom: a study on mathematics learning with educational video games, Journal of Educational Computing Research. Vol. 56(8) 1361–1383, DOI: 10.1177/0735633117744346
82. Araneda, D., Guzmán, M.A., & Nussbaum, M., (2019), The national curriculum vs. the ideal curriculum: acknowledging student learning interests, Oxford Review of Education, 45:3, 333-349, DOI: 10.1080/03054985.2018.1531749
83. Santana, M., Nusbaum, M., Claro, S., (2019), Having Fun Doing Math: Text Messages Promoting Parent Involvement Increased Student Learning, Journal of Research on Educational Effectiveness, Vol 12(2), 251-273, doi.org/10.1080/19345747.2018.1543374
84. Cáceres, M., Nussbaum, M. Gardulski, V., (2019), Is more detailed feedback better for problem solving? Accepted for publication Interactive Learning Environments.doi.org/10.1080/10494820.2019.1619595
85. Echeverría, A., Nussbaum, M., Albers, C.J., Heller, R.S., Tsai, C.C., Van Braak, J., (2019), Editorial: The impact of Computers & Education measured beyond traditional bibliographical metrics, In press. Computers & Education, doi.org/10.1016/j.compedu.2019.05.018